

In the demonstration Link uses the Recall ability to reach a sky island. These are floating landmasses that house enemies and small puzzles. Speaking of the skies, there will be numerous sky islands to explore in Tears of the Kingdom. It's clear that the sky is the limit in terms of crafting in Tears of the Kingdom.

Objects in the wild can be glued together in this way to create new tools, like flying vehicles and even cars. A fan is then added, creating a full-on sailing ship. In the demonstration, Link uses this to stick three large logs together to build a makeshift raft. Ultrahand was shown off too, which is another new ability that lets you glue objects together. When struck by an enemy, this produced a huge smoke cloud, which allowed Link to move in for a stealth kill. Then there's an instance where a puffball mushroom is fused to a shield. A branch was fused to a boulder to create a hammer, and a monster eye fused to a regular arrow created homing variants. There are several new abilities, however, which should make the sequel stand apart.įuse was shown off, which allows players to combine objects in the open world. From what was shown, it seems as though the game will very much use Breath of the Wild's systems as a jumping off point. Thanks to a 10-minute gameplay demonstration that aired on March 28, 2023, we now know how Tears of the Kingdom will play. In recent trailers, this has been repeated, so it's likely that Tears of the Kingdom's story could revolve around time manipulation in some way. In the reveal trailer, the music appears to be playing backwards, as do some of the scenes shown. Something that has been apparent since the very first trailer (which is embedded above this section) is that time will be a theme in Tears of the Kingdom. That said, it won't be all doom and gloom – visually at least – as recent trailers have at least indicated that we'll take to the skies and explore amongst the clouds. Trailers certainly support this, with what looks like Ganondorf's corpse being resurrected by a disembodied hand, and seemingly imagery from 2006's Twilight Princess, which saw Hyrule turned into a bleak shadow realm – largely in response to the far cheerier and cartoonish The Legend of Zelda: Wind Waker.
BREATH OF THE WILD 2 SERIES
From the latest trailer, it's clear that something goes wrong during this investigation, Ganon is resurrected, and Link must save the day.īack in 2019, Zelda series producer Eiji Aonuma revealed that the game is going to have a darker tone than Breath of the Wild, and will even be "a little bit darker" than Majora's Mask (via IGN).

It's a direct sequel to Breath of the Wild, and Link and Zelda seem to be traveling together to investigate a mysterious blight.

Today, Nintendo claimed that "Development has been steadily progressing".In terms of plot, we know very little about Tears of the Kingdom at present. Nintendo has mostly kept quiet, only emerging to tell Nintendo fans that they would have to wait just a bit longer for more Breath of the Wild 2 news. It certainly seems that this game will be darker than its predecessor.įirst announced during E3 2019, Breath of the Wild 2 has been the subject of much speculation over the past two years. Hyrule Castle can be seen suspended above the ground towards the end of the trailer, encased in spectral tendrils. We do see Link making use of very high vantage points, though, suggesting towers will be the starting point of more interesting flight mechanics. Nintendo say that the skies of Hyrule will be explorable, but we'll have to wait to see exactly what those skies have to offer. Link appears to have access to a handheld flamethrower, as well as a strange water-style teleport system that allows him to soar upwards into cliffs and emerge from a pool on the surface. Shown during the Nintendo Direct at E3 2021, the new trailer depicts Link gliding (or even skydiving!) through the skies Hyrule, and exploring the ground using some techniques familiar to Breath of the Wild players and some new.
